How to Use !Gen Code System for CS2 Weapon Skins

How to Use !Gen Code System for CS2 Weapon Skins

By Marcus Chen

December 31, 2024 at 01:26 PM

A !gen code is a text command used to generate custom weapon skins in CS2. Here's how to use it effectively:

Understanding the Code Structure:

  • Weapon ID: Identifies the specific weapon
  • Skin ID: Determines which skin to apply
  • Pattern Index: Controls texture application
  • Float Value: Sets wear level (0-1)

Basic Command Format: !gen [Weapon ID] [Skin ID] [Pattern Index] [Float Value]

Common Weapon IDs:

Knives:

  • Bayonet: 500
  • Butterfly: 515
  • Karambit: 507
  • CT Knife: 42

Pistols:

  • Desert Eagle: 1
  • Glock-18: 4
  • USP-S: 61
  • P2000: 32

Rifles:

  • AK-47: 7
  • AWP: 9
  • M4A4: 16
  • M4A1-S: 60

Float Values (Wear Levels):

  • Factory New: 0.00 – 0.07
  • Minimal Wear: 0.07 – 0.15
  • Field-Tested: 0.15 – 0.37
  • Well-Worn: 0.37 – 0.44
  • Battle-Scarred: 0.44 – 1.00

Pro Tips:

  1. Use tradeit.gg to find specific float values and patterns
  2. Experiment with different pattern indexes for unique looks
  3. Lower float values generally mean better condition and higher value

Implementation Steps:

  1. Find your desired weapon ID
  2. Choose the skin ID
  3. Select a pattern index
  4. Set your preferred float value
  5. Enter the command in-game chat

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